Cannon Transform Trap Jaw MOTU Core Figure Review
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I have been looking forward to this one ever since the first reveal dropped, and having the Cannon Transforme Trap Jaw from the new MOTU Core line in hand is exactly what I was hoping for. I am a sucker for gimmicks, and Trap Jaw has always been one of those characters who delivers on that front across every iteration. From the original vintage figure with his swappable arm attachments to the Classics update and the Origins take, Trap Jaw has consistently been a figure that gives you something fun to play around with, and this 2026 movie version carries that legacy forward in a fresh way. At 5.5 inches, this sits right in line with the rest of the Core scale, and the sculpt pulls from the upcoming film design with a look that feels modern but still unmistakably Trap Jaw. You get a hook and a blade attachment for the arm swap options, which is where the real fun factor kicks in for me. The detail on the cybernetic jaw and mechanical arm is sharp, and the articulation feels solid for the scale. Seeing how Mattel is translating these characters from the new film into figure form has been a full circle moment for the franchise, and this one delivered. One I am really glad to have in the collection. Huge thanks to Big Bad Toy Store for sending this Cannon Transforme Trap Jaw MOTU Core Figure over for review, and if he has been on your must have list, you can still grab him now at Big Bad Toy Store.
Here is a quick overview and demo of the action feature:
Packaging
The front of the card features vivid cosmic artwork with He-Man and Skeletor flanking Trap Jaw, all set against a swirling purple and orange nebula that really pops. The back panel shifts to a darker Eternian landscape with Snake Mountain looming overhead, along with callouts showing the twist-action feature and swappable weapon attachments. The packaging has a real throwback feel to how the larger figures were boxed for the He-Man and the Masters of the Universe Netflix series toy line, with that open-window design that lets you get hands on the figure and try out the twist-action cannon feature before you even buy it. I love that approach because you can actually see how the figure works before you buy it.

Figure Details
Here is a full look at Trap Jaw here with both the front and back on display, and that bright green skull face pops right out from under the red helmet with that center spike detail. The blue torso is crossed with brown harness straps that wrap around to the back and connect across the shoulder blades, while the oversized mechanical arm hangs heavy on the right side with a cylindrical attachment that extends down past the waist. Around the lower half, the figure wears a dark, textured skirt piece over black legs with armored knee pads and tall boots, and flipping around to the back I can see the belt and strap work continuing cleanly across the waist and shoulders with that mechanical arm anchoring everything in place.

The spiked red helmet has a great sculptural weight to it, with pointed studs ringing the crown and just enough of that green skin peeking through to keep Trap Jaw’s face visible from behind. You can also see how the chest harness wraps tightly over those muscular blue shoulders, with a thick strap running down the back that anchors everything to the purple belt at the waist.

The arm cannon is a chunky, multi-segmented piece with ridged detailing and a layered collar of jagged armor plating where it connects to the shoulder. I love how the mechanical plating on the lower legs carries through that same industrial sculpting, with segmented knee armor and textured panels that tie the whole cybernetic side of Trap Jaw together.

The shot moves in tight on Trap Jaw with the mechanical arm taking center stage as the cannon opens up, the front section expanding outward in layered segments while the barrel points forward. The green skull face sits beneath the red helmet with the centered spike, and the brown harness straps run diagonally across the blue chest with small rivet details visible along the edges. The left arm is lifted with a clenched hand and a purple wrist cuff, and the twist feature clearly drives the motion in the arm as it spreads open during the action.

The view tightens up on the upper body, bringing the green skull face into sharp focus with the red helmet wrapping around the head and that silver spike running down the center. The jawline shows off the sculpted teeth and open mouth, while the eyes sit deep under the brow with a focused stare. The shoulder armor on the mechanical side is bulky and rounded with raised rivet details and small spikes along the edge, and the brown harness straps cross the blue chest with a textured, worn look that stands out against the smoother torso.

The side view really shows off the layered construction of those boots, with angular kneecap guards that jut forward and segmented shin plates stacking down toward the flat, squared-off soles. You can also catch those small mechanical disc joints at the knees and the jagged edge of the tattered loincloth draping over the upper thigh.

Here’s a closer look at the hook and knife accessories laid out next to those heavy, squared-off boots.

Here’s a close look at the hook and knife attachments that swap onto Trap Jaw’s mechanical arm. Both are noticeably undersized relative to the arm cannon they plug into, and you’ll really see how small they feel once everything is posed together. I get that they need to fit inside the barrel of the cannon but they look a little ridiculous on their own.

As the mechanical arm opens up again, this time revealing the internal attachment with a small saw blade extended out from the end. The outer shell splits upward into a jagged, hinged panel, exposing the inner arm with layered mechanical detailing and a pivot point near the wrist. The saw blade itself looks noticeably small compared to the bulk of the arm, sitting on a narrow connector with tiny sculpted teeth, while the rounded shoulder armor with spikes and rivets anchors the whole assembly back to the torso.

Trap Jaw is mid-action here with the mechanical arm opened up and angled forward and Mekaneck is caught upside down with his extended neck bent back, red chest armor and blue limbs twisted as the silver mechanical leg kicks out, and I like how the pose captures him right in the middle of getting knocked around.

Here’s a great back-to-back comparison of the MOTU Chronicles Trap Jaw on the left and the Cannon Transforme Trap Jaw on the right, and the differences are immediately clear. The Chronicles version has a brown leather harness and a metallic pink helmet, while the Core figure swaps in a darker gunmetal harness with purple accents and that signature red helmet, giving each release its own distinct visual identity.

From the back, you can really appreciate how differently the two versions handle their armor, with the Chronicles Trap Jaw showing that lighter metallic shoulder guard and brown strap work, while the Core figure goes heavier with darker, spikier shoulder plating that wraps further around the back. The teal accents peeking through the tattered loincloth on the Chronicles version contrast nicely against the purple highlights on the Core figure’s shorts and wrist cuff.

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