GI Joe Classified Series Yo Joe June 2026 Week 4 Preorders
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Yo Joe June 2026 has finally reached the finish line with Week 4, and with it comes the moment collectors have been waiting for all month: preorders are now live for the latest wave of G.I. Joe Classified Series figures that were revealed during the final FanStream. Iceberg, Mistress Armada, Synapse, Toxo Viper, and Rugged Duke are all available where all fine toys are sold, and we’ve got direct links for you below to make the hunt as painless as possible. Looking back at the full month, Hasbro put together one of the most diverse and ambitious stretches the Classified Series has seen in quite some time, starting with a Week 1 barrage that touched nearly every corner of the Joe universe with long-awaited characters, deluxe offerings, convention exclusives, and troop-building opportunities. Week 2 traded sheer volume for deeper dives into releases like the massive HAL with Grand Slam, the unexpected arrival of Action Man, and a desert-ready VAMP Mark II that managed to feel both nostalgic and fresh, while also giving us digital render previews of Avalanche and Dusty’s canine companion Sandstorm. One of the things I’ve appreciated most about this year’s Yo Joe June is the balance, with the team finding ways to celebrate cornerstone characters and vehicles while still making room for the oddball choices and deep cuts that give Classified so much personality. Between everything revealed across all four weeks, the Walmart preorder leaks that surfaced before Yo Joe June even began, and the sheer variety on display, the second half of 2026 is shaping up to be absolutely stacked for G.I. Joe collectors. Now it’s time to lock in those preorders and start counting down to delivery dates.
Week 4 Preorders





Rugged Duke
Rugged Duke’s full spread is laid out here with the figure flanked by all six accessories, and the backpack’s olive and black tones sit distinctly apart from the tan-accented rifle and matte black shotgun, pistols, and knife. I like the way the packaging artwork on the left captures him with a warmer, more illustrated palette compared to the cooler, crisper tones of the actual figure beside it.

Duke’s packaging features the same dark navy carbon fiber pattern with a windowed front showing him alongside his full accessory complement, including a shotgun, two pistols, a knife, and a backpack. The tan and olive green color scheme of his tactical gear contrasts nicely against the blue tray insert, and you can already tell from the box just how loaded down with pouches and web gear this figure is.

The back of Duke’s box shows him in full tactical gear against a desert backdrop with a helicopter flying overhead, and two inset photos on the right highlight his tan backpack loaded with sculpted magazine pouches and webbing straps. I like the way those reference shots give you a preview of just how much sculpted detail is packed into that chest rig and backpack before you even open the box.

Clad in a tan desert combat shirt with olive green tactical pants, Duke’s chest rig is absolutely loaded with sculpted pouches, buckles, and a pistol holstered at the thigh, all layered over that dark brown web belt in a way that feels like genuine operational kit. His face sculpt carries a serious, no-nonsense expression framed by close-cropped blonde hair and a thick beard, and the rifle’s tan handguard with its lattice cutouts adds a welcome splash of color against the black upper receiver.

The “HAUSER” name tape on his left shoulder pad is a nice touch of personalization I hadn’t spotted in the earlier shots, and the radio antenna poking up from behind his back adds another layer of sculpted gear to that already stacked-out silhouette. His olive green knee pads have a textured, ribbed surface that contrasts with the smoother fabric sculpt of the pants, and the brown tactical boots feature individually laced eyelets that reward a closer look.

Duke’s shotgun has a compact, stocky profile with a dark finish that sets it apart from the tan-accented rifle seen earlier, and the way his gloved hands wrap around it feels natural and secure. The thigh holster on his right leg sits flush against the olive pants, with its buckled strap and sculpted pistol grip adding functional detail to an already gear-heavy lower half.

I’m really digging the tan rifle’s lattice-cut handguard from this angle, where you can see how those geometric cutouts run along the entire length and create a nice visual rhythm against the solid black receiver and magazine. The rolled sleeves on his combat shirt reveal a subtle wrinkle sculpt at the forearms that transitions cleanly into those black fingerless gloves, and the small star insignia patch on his upper arm is a crisp little detail that ties into his rank.

Duke’s backpack is a beast of an accessory, covered in sculpted magazine pouches, webbing straps, and a bedroll-like cylinder tucked across the top that I hadn’t fully taken in until seeing it from behind. The debris kicking up around him really sells the moment, and those olive pants show off a convincing wrinkled fabric texture through the thighs and knees that holds up beautifully in action poses.

You can see how Duke’s tan rifle really comes alive with all that desert debris swirling around him, and the lattice-cut handguard picks up a warmer tone here that blends seamlessly into the tan combat shirt. The chest rig’s multiple magazine pouches have a slightly darker brown wash that separates them from the lighter vest underneath, and that radio antenna rising from behind his shoulder adds a convincing bit of field-comm realism to the whole setup.

Duke’s knife has a short, blackened blade with a sculpted fuller running down the center, and it looks surprisingly menacing paired with that compact pistol in his other hand. The tan combat shirt’s wrinkled fabric sculpt through the shoulders and upper arms holds up great here, and those tightly strapped kneepads show off their ribbed texture in a way that really sells the desert operator look.

A detail that stands out to me is how well Duke’s two pistols work together in a scene like this, with the compact sidearm’s matte black finish matching the shotgun seen in earlier shots while the second pistol tucked behind his shoulder shows off a slightly different grip profile. The watch sculpted onto his left wrist is a small, easy-to-miss detail that adds another layer of personality to his field operator kit.

Here are some fun shots, and this one absolutely nails the chaos of a firefight, with Duke caught in a spray of dirt and debris while dual-wielding both pistols. The sculpted tread pattern on the soles of his boots is a detail I hadn’t caught before, and those fingerless gloves show off their individual finger definition even in the thick of the action.

One thing I noticed right away is the handheld device Duke is gripping here, with its small red LED-style screen displaying text that gives it a convincing field electronics feel. The “E-8” marking printed on his shoulder pad is another subtle bit of military stenciling that I hadn’t picked up on in earlier shots, tucked right below the tan fabric line of his rolled sleeve.

Duke comes with a solid six-accessory loadout spread around him here, and seeing the black backpack with its sculpted flap pockets and buckle closures up close really highlights how much gear engineering went into a single accessory at this price point. The two pistols share a similar silhouette but differ slightly in barrel length and grip angle, a subtle variation that gives you some flexibility when kitting him out for different scenes.

Iceberg
Here’s a closer look at the full Iceberg presentation, with the figure and all six accessories spread out alongside the packaging. The snowboard, goggles, knife, pistol, and scoped rifle each pull from that cohesive arctic palette, and seeing everything unpacked together really drives home how loaded this $27.99 release is for a November 2026 drop.

The packaging uses a deep navy blue with a carbon fiber texture pattern, and the windowed front gives you a clean look at Iceberg alongside his full accessory spread, including his rifle, pistol, goggles, and knife. I like how the arctic color scheme of white, pale blue, and olive green pops against that blue tray insert.

Here’s a closer look at the back of Iceberg’s packaging, which features a snowy mountain backdrop with the figure photographed in full arctic gear alongside his snowboard. Two inset photos on the right highlight his alternate look with the fur-lined hood up and goggles equipped, showing off how much his silhouette changes with those swappable options.

Iceberg’s olive green tactical vest has some really nice sculpted detail, with pouches, buckles, and a textured surface that contrasts well against the cream-white winter suit underneath. You can see how the fur-lined collar and the wrapped fabric bands on his arms and lower legs add layers of texture that make the whole arctic outfit feel convincingly rugged.

Iceberg’s snowboard sits nearby, finished in a matte black with a clean graphic on the nose. The blue-gray knee pads and matching goggles perched on his forehead tie the color accents together nicely across the whole figure.

Here are some fun shots, and this one really sells the snowboard. Iceberg is caught mid-flip with the board’s white star graphic and branded underside on full display, and you get a great sense of how well those boot bindings lock onto the board to keep everything secure during aerial poses.

Iceberg’s pistol is a compact little sidearm with some nice sculpted detail, and you can see how well those black gloves grip it with individually sculpted fingers. The fur-trimmed boots have a great chunky, insulated look to them, with the black straps adding a bit of contrast against all that cream white.

Armed with his rifle, Iceberg looks right at home in a full arctic ops setup, and the translucent barrel on that weapon is a subtle touch I hadn’t noticed until now. The dark olive web gear and belt loaded with sculpted pouches break up the white suit in a way that feels functional rather than decorative.

I like how they handled the snowboard bindings here, with Iceberg’s feet locked in and the board’s dark olive finish contrasting sharply against the snow. His face sculpt has a focused, determined expression with clean detail on the brow and jawline that I hadn’t gotten a good look at until now.

Outfitted with his full gear loadout, Iceberg carries both the rifle and snowboard together here, and it’s cool to see how the figure handles that weight without tipping. The navy-to-blue fade on the snowboard’s topside graphic is something I hadn’t noticed in earlier shots, with that starburst emblem sitting cleanly against the lighter half of the board.

Sporting his winter camo beanie with goggles pushed up, Iceberg’s head sculpt really shines here with the contrast between his skin tone and the icy white and gray gear surrounding him. The rifle’s scope and barrel suppressor have a lot of sculpted detail I hadn’t fully appreciated until seeing them at this distance.

You can see how the white and cream camo on the sleeves picks up those dark horizontal bands wrapping around the biceps, and the way the beanie sits slightly cocked gives the whole profile a natural, lived-in feel. One thing I noticed right away is the knife sheath tucked along the back of his vest, a small sculpted detail that’s easy to miss but adds a lot to the gear-heavy silhouette.

It’s cool to see Iceberg set up in a full winter ops moment like this, with the snowboard planted behind him and that scoped rifle tucked in tight. The blue-tinted goggles pulled down over his eyes completely change his look from the bare-faced shots, giving the fur-trimmed beanie and face wrap combo a totally different vibe.

Something I appreciate here is the compact combat knife in Iceberg’s grip, with its short silver blade catching a nice contrast against those dark tactical gloves. The fur trim spilling out from the tops of his boots has a soft, sculpted texture that looks different from the smoother fur on his collar, a subtle variation that keeps the arctic layers from feeling repetitive.

Iceberg’s snowboard bindings have a sculpted clasp mechanism that keeps his boots firmly seated, and from here you get a nice sense of how the matte olive board contrasts with the bright white of his lower legs. The arm wraps sit snugly against the puffy sleeves, and those blue-gray goggles perched above his brow add just the right pop of metallic color to break up the warm tones of his face.

Iceberg comes equipped with a solid spread of gear, including his snowboard, goggles, knife, pistol, and scoped rifle, all laid out alongside the figure. I like the way the accessories pull from the same blue-gray and olive palette as his outfit, keeping everything visually cohesive as a complete arctic loadout.

Toxo-Viper
The wave’s dedicated army builder slot goes to the Toxo-Viper, and he does not disappoint. This figure comes loaded with gross-out gas blast effects that can be attached to either the backpack or the blaster itself, giving collectors two distinct display options right out of the box. Toxo-Viper’s deep purple hazmat suit is covered in wrinkled, rubbery sculpted texture that pairs with those bright teal chest armor plates and knee pads for a color combo that screams toxic. The full accessory spread is impressive for $27.99, with the Sludge Thrower pack featuring multiple hose connections, a connector tube, a Sludge Nozzle, the teal alternate masked head with its red visor element, and three translucent yellow-green toxo blast effects including what looks like a puddle of sludge.

The Toxo-Viper’s packaging follows the same dark navy carbon fiber box design with a windowed front, and the deep crimson red tray insert behind the figure creates a menacing contrast against that purple and teal color scheme. You can see the full accessory complement laid out alongside him in the tray, with the Sludge Thrower pack, Sludge Nozzle, connector tube, alternate masked head, and three translucent yellow-green toxo blast effects all accounted for before you even crack the box open.

The Toxo-Viper’s packaging features that deep crimson red tray insert behind the figure, and the card art on the left side captures him in a stylized illustration with a sickly green glow radiating from his Sludge Nozzle. I like how the translucent yellow-green toxo blast effects are nestled into the tray alongside the alternate masked head and Sludge Thrower pack, giving you a full preview of the accessory count before opening.

The back of Toxo-Viper’s box shows him unleashing twin streams of translucent yellow-green toxo blast effects from the Sludge Nozzle, with the card artwork capturing that sickly chemical glow against a dark industrial setting. Two inset photos on the right highlight the alternate masked head with its red visor and the unmasked face sculpt featuring a scarred, bearded look that’s a far cry from the sealed-up hazmat trooper seen in other shots.

Toxo-Viper looks absolutely menacing in full gear here, with the Sludge Thrower pack’s corrugated hoses snaking up from his back and over the shoulders to connect into that teal chest unit’s twin intake ports. The three translucent yellow-green toxo blast effects are all in play at once, two erupting from the shoulders and one bursting from the Sludge Nozzle, and that semi-transparent plastic has a goopy, organic quality that sells the chemical hazard perfectly.

The Sludge Nozzle has a bulky, industrial sculpt with layered barrel segments and a thick grip section, and that translucent yellow-green toxo blast effect plugged into the muzzle has an irregular, bubbling shape that looks genuinely corrosive. I like how the connector tube runs a clean line from the nozzle all the way back to the Sludge Thrower pack, with the ribbed black hose maintaining a natural curve rather than kinking awkwardly at the joints.

Here’s a closer look at the Toxo-Viper from the back, and the Sludge Thrower pack is packed with sculpted mechanical detail, including a fan-style exhaust vent, ridged panel lines, and that thick corrugated hose feeding down toward the lower body. The teal accents on the boots match the chest armor and knee pads perfectly, with those segmented, ribbed shin guards adding an industrial, protective layer over the deep purple suit.

The unmasked head sculpt is the real surprise here, with a scarred, weathered face framed by a dark beard and close-cropped hair that tells a very different story from the sealed-up hazmat look. A small red accent wraps around his left forearm, a detail I hadn’t picked up on until seeing the figure from this angle, and it pops against all that deep purple.

Covered in all three toxo blast effects at once, the Toxo-Viper’s alternate masked head really earns its keep here, with that red ventilator grille and teal dome creating a sealed, insectoid look that completely erases any trace of the human face underneath. The sculpted wrinkles through the thighs and knees of the purple suit have a convincing, sagging weight to them, like the material is heavy and chemical-resistant rather than just fabric.

Toxo-Viper’s unmasked head really takes on a different character with that purple hood pulled tight around the skull, where you can see the exposed, gaunt facial features and bared teeth framed by the black respirator mask covering his lower jaw. The red Cobra insignia stamped on the teal chest plate is a detail I hadn’t fully appreciated until now, sitting cleanly between those twin corrugated hose connections that feed up from the Sludge Thrower pack.

Sporting the Sludge Nozzle in one hand and what appears to be a compact teal helmet in the other, the Toxo-Viper’s corrugated hoses catch a sickly green ambient glow that really enhances the chemical warfare vibe of the whole kit. I like the look of those heavy black boots with their teal panels at the ankle, which ground the figure with an industrial heft that matches the bulk of the chest armor above.

Toxo-Viper’s full seven-accessory loadout is spread out here, and seeing the Sludge Thrower pack separated from the figure really lets you take in how dense and mechanical that sculpt is on its own, with the fan exhaust and multiple hose ports all clearly defined. The three toxo blast effects each have a distinctly different shape, from the flat puddle piece to the wispy tendrils to the denser burst, and that variety gives you real options when staging different kinds of chemical carnage.

Mistress Armada
The back of Mistress Armada’s box features her against a moody, smoke-filled industrial setting with the gold masked head equipped, and two inset photos on the right highlight the unmasked face sculpt alongside a closer look at the saber and scabbard combo. I think it’s neat that the card artwork leans into a rich, warm palette of blacks, golds, and deep reds that really sells the Iron Grenadiers faction identity before you even open the box.

Mistress Armada’s packaging features a windowed front that lets you take in the full accessory spread nestled into the tray, with the gold masked head, saber, scabbard, pistol, goggles, and fan of money all framed against a deep crimson insert. The card art on the left side depicts her in a warm, illustrated style with that glowing red monocle and gold shoulder armor catching the eye, leaning into a lavish, militaristic aesthetic that feels distinct from the other Iron Grenadiers releases.

The back of Mistress Armada’s box shows her in full action against a crowded, atmospheric setting with the gold masked head equipped and saber drawn, while inset photos on the right offer close-ups of that ornate gold mask and her Iron Grenadiers stat card displaying triple 100 ratings. I noticed that the back artwork captures her with the fan of money fanned out alongside the saber, a pairing that really leans into her lavish arms-dealer persona in a way the front packaging doesn’t quite convey.

Mistress Armada’s packaging follows the same dark navy carbon fiber box design, and the windowed front shows her in that striking black and red outfit alongside her full accessory spread, including the gold masked head, saber with scabbard, pistol, goggles, and fan of money. I like how the red Iron Grenadiers insignia on the card art ties directly into the crimson accents running through her costume, with the gold accessories popping immediately against the darker tray.

Mistress Armada’s black bodysuit is broken up by crimson piping that traces sharp geometric lines through the torso and limbs, and those silver segmented thigh and shin guards add a heavily armored feel from the waist down. The fan of money is a fun sculpted accessory with individual bills marked “100,” and seeing it paired with the gold saber really leans into her extravagant arms-dealer identity.

Armed with her gold saber and pistol, Mistress Armada’s silver segmented armor catches a weathered, battle-worn finish through the thighs and shins that I hadn’t fully taken in until this shot. The gold medallion on her belt buckle and the red-and-gold epaulettes at the shoulders tie into that same opulent color language as her weapons, keeping every piece of the Iron Grenadiers aesthetic feeling coordinated from head to toe.

Mistress Armada’s unmasked face sculpt has a sharp, confident expression with swept-back black hair and a subtle smoky eye that I hadn’t been able to appreciate in the packaging shots. You can see how her red gloves contrast against the gold pistol, and the skull-faced belt buckle medallion has a different, more sinister profile than the winged insignia on her chest plate, with Destro lurking just behind her in matching Iron Grenadiers black and gold.

Here’s a closer look at Mistress Armada squaring off with what appears to be Destro, and her sculpted ponytail has a windswept, flowing quality with streaks of gray through the black hair that adds a nice sense of motion to the whole scene. The gold epaulettes feature a layered, ridged sculpt with red vertical striping that I hadn’t fully taken in before, and that small winged skull medallion at the collar sits between them as a tight focal point tying the upper body together.

Mistress Armada faces down an army of Iron Grenadier troopers with her gold saber raised high, and the sheer number of figures lined up behind her really sells the scale of her command. I like how the scabbard strapped to her left thigh catches just a hint of gold at the hilt, a small but satisfying complement to the saber’s warm golden blade above.

Sporting the gold masked head with its horned crown, Mistress Armada holds court here with her pistol and fan of money while Iron Grenadier troopers fill the ranks behind her. The skull-shaped knee caps on those silver shin guards are a small, sinister detail I’m just now catching, and the gold saber tucked at her hip with its crossguard peeking out from the scabbard keeps her fully armed even with both hands occupied.

Mistress Armada’s full six-accessory spread is laid out here, and the gold masked head with its horned crown and flowing sculpted hair really commands attention as a standalone piece separate from the figure. The brown-lensed goggles are a small but welcome addition I hadn’t given enough attention to in earlier shots, offering yet another display option that would slot right between the unmasked and fully masked looks.

Synapse
Synapse’s purple double-breasted tunic with gold buttons and a teal chevron across the chest is immediately striking against all that silver cybernetic limb detail, and the gold chain draped around his collar adds an oligarch-level touch of opulence to an otherwise militaristic outfit. His six-accessory loadout is spread around him here, including the mindspike whip with its forked tip, the EMP Pulse backpack with its antenna arm attachment, a synaptic claw with a green eye-like center, an alternate silver hand, and a compact black submachine gun.

Synapse’s packaging uses the same dark navy carbon fiber box design with a deep crimson tray insert, and the windowed front gives you a full preview of his cybernetic silver limbs contrasted against that purple and teal tunic. I like how the accessories are packed tightly around him in the tray, with the EMP Pulse backpack, mindspike whip, synaptic claw, submachine gun, and alternate hand all nestled into place alongside that skeletal, skull-like head sculpt.

The card art on the left side depicts Synapse in a moody purple-lit illustration with his mindspike whip raised and that synaptic claw glowing an eerie green, leaning hard into the cybernetic villain aesthetic. You can see how the crimson tray insert behind the figure creates a rich backdrop that really makes those gold buttons and teal chevron pop through the window.

The back of Synapse’s box shows him in full cybernetic glory against a fiery, war-torn cityscape, with two inset photos on the right highlighting the EMP Pulse backpack’s antenna arm and that sinister synaptic claw with its glowing green center. One detail worth pointing out is the unmasked head sculpt in the main artwork, where his skeletal silver jaw, bared teeth, and single glowing green eye really sell the extent of his cybernetic reconstruction in a way the smaller window preview doesn’t fully convey.

Synapse’s skull-like head sculpt is genuinely unsettling up close, with that white cranium transitioning into exposed silver mechanical jaw hardware and bared teeth that blur the line between human and machine. The synaptic claw mounted on his opposite hand features that eerie green eye at its center, and the spiked silver shoulder pauldron with its gold trim adds a gladiatorial edge to the cybernetic arm beneath it.

Synapse’s black submachine gun has a chunky, angular profile with a sculpted foregrip and magazine well that pairs nicely with his silver cybernetic fingers wrapped tight around it. The red accent peeking through the split in his tunic at the waist adds a flash of color I hadn’t noticed before, layered between the purple outer fabric and those black tactical pants with their heavy cargo pocket sculpting.

The synaptic claw really commands attention here, with that green eye-like orb nestled in the palm surrounded by elongated, spindly black fingers that give it an alien, parasitic quality. You can see how the gold buttons running down the front of his purple tunic catch a warm tone against the matte black of the tactical pants, and those heavy black boots with their layered, strapped cuffs anchor all that cybernetic chaos above.

Synapse’s mindspike whip has a wonderfully sinister sculpt, with a braided, tendril-like shaft that terminates in a forked tip curling upward beside that synaptic claw’s outstretched fingers. The purple tunic’s teal chevron and gold chain sit just below his exposed silver jawline here, and the heavy black belt with its squared brass buckle cinches the whole outfit at the waist in a way that sharpens the transition between the opulent upper half and the utilitarian lower body.

Synapse’s mindspike whip trails out from his silver cybernetic hand with that forked tip hanging in midair, and paired with the submachine gun in his opposite grip, the whole loadout feels like a collision of old-world brutality and modern firepower. I like how the corrugated collar piece wrapping his neck has a dark, segmented industrial texture that sits distinctly apart from the smoother gold pauldron trim and polished silver of his shoulder armor.

Synapse’s silver cybernetic hand grips the mindspike whip with those forked prongs splayed wide, and the chain-link shaft catches a cold metallic sheen that contrasts beautifully against the warm purple of his tunic. The spiked pauldron on his opposite shoulder has a serrated, almost crown-like profile from this angle, with gold edging that mirrors the ornamental buttons and chain running below his collar.

Synapse flanked by a pair of Iron Grenadier troopers really sells his commanding presence within the Cobra hierarchy, and that white tuft of hair atop his skeletal cranium is a striking detail that draws your eye straight to his face in a crowded scene. The alternate silver hand is equipped here in place of the synaptic claw, and its articulated, skeletal finger sculpt has a more restrained, humanoid look that lets the purple tunic and teal chevron do the talking.

Synapse towers over a group of fallen and flanking Iron Grenadier troopers here, and that submachine gun raised overhead alongside his outstretched synaptic claw hand creates a moment that feels like pure battlefield dominance. The gold trim on his spiked pauldron and the teal chest chevron cut through all that surrounding black and dark silver, keeping him instantly readable as the focal point even in a scene this crowded.

Synapse’s full six-accessory spread is laid out here, and the synaptic claw separated from the figure really lets you take in that green eye orb and those spindly black fingers as a standalone sculpted piece. The EMP Pulse backpack’s matte black finish and compact, blocky profile sit in stark contrast to the organic, tendril-like curl of the mindspike whip beside it, and the alternate silver hand offers a cleaner, more mechanical swap option next to that submachine gun’s angular receiver.

