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Tri-Klops MOTU Origins 2026 Movie Figure Review

Fresh in from Mr. Home Arcade on YouTube, we’re getting a fantastic look at the Tri-Klops figure from the upcoming 2026 Masters of the Universe Origins movie line. If you haven’t already checked out his full video review, it’s well worth your time for the complete breakdown. From what these images show, Mattel has done some interesting work translating Tri-Klops into the movie aesthetic while keeping him grounded in the Origins format collectors know and love. The three-eyed visor is the centerpiece here, and the movie-inspired redesign gives it a more tactical, armored feel compared to the vintage look. The overall sculpt leans into the film’s grittier tone with layered armor detailing across the torso and limbs that adds real visual depth to the figure. His sniper rifle is included and looks to carry the design that fits the movie universe’s style language and his MOTU Chronicles counterpart. The color palette stays faithful to the classic green we associate with Tri-Klops, but with more of a military tone to it, which I appreciate as someone who wants these movie figures to still feel like they belong on a MOTU shelf. It’s encouraging to see how Mattel is handling these movie designs within the Origins scale and construction. Scroll through the images below and see for yourself how this one is shaping up ahead of the film’s release.

Packaging

The front card art features Tri Klops bursting through a fiery explosion with Skeletor’s skull looming behind him, while the back showcases stunning artwork by @fetch.franciscoetchart depicting him armed and battle-worn alongside a snarling dragon creature. Mr. Home Arcade gives a great look at both sides of the packaging, letting you appreciate how the illustration style shifts between the dramatic front composition and the more detailed, cinematic back panel.

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Mr. Home Arcade grabbed a close-up of the UPC on the bottom of the box, so you can pull it up on your phone and scan for Tri Klops at your local store. The barcode reads 194735 350827, which should make tracking this one down a lot easier if you’re hunting in person.

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The included instruction sheet maps out every removable part on Tri Klops, with arrows pointing to the helmet, shoulder armor, gauntlets, belt, and boots as swappable pieces. You can see the figure diagram is detailed enough to give you a clear sense of how modular the design really is.

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Figure Details

The front and rear views together show how the armor wraps around the full figure, with the shoulder plates and ribbed copper tubing connecting seamlessly from chest to back, and the studded skirt panels providing consistent coverage on both sides. From behind, you can see the spine of the chest armor running vertically between the shoulder blades and the way the camouflage patterning on the pants continues uninterrupted around the legs.

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The side profile gives you a clean look at the tech detailing built into the arms, with a small silver rivet punched into the bicep that breaks up the sculpted musculature with a mechanical accent. The helmet’s visor housing, the ribbed tubing feeding into the shoulder armor, and the orange gauntlet holster all layer up nicely from this angle, reinforcing that blend of organic muscle and embedded tech throughout the limbs.

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The rotating visor feature from the classic design is fully intact here, and as it cycles through each lens position you get a clear look at the different eye sculpts underneath. Mr. Home Arcade captured all three rotations side by side, so you can see the visor shifting from a pointed triangular lens to a rounded dome to a squared-off shape.

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The up-close shot of the legs reveals just how intricate that hexagonal camouflage pattern is, with layered geometric shapes printed across every surface of the pants in a way that mirrors the tactical camo seen on the MOTU Chronicles version of the character. You can see the pattern wraps consistently from thigh to calf, maintaining tight registration even over the sculpted muscle contours and joint seams.

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The sniper rifle stretched out flat gives you the best sense of its full proportions, with that extended barrel making up nearly two-thirds of the total length. The folding bipod tucked underneath the stock is a nice detail that’s easy to miss when the rifle is posed in hand.

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Tri Klops looks great posed up with the sniper rifle, and you can really take in the sculpted scale-like texture running across the arms and legs. The copper gauntlets and belt pop against the darker tones of the body suit, giving the whole outfit a layered, military-tech feel.

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From this angle you get a much better sense of just how long that sniper rifle is, with the barrel extending well past the knee.

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Here’s a great look at Tri Klops stripped down without his chest armor, alongside every removable piece laid out, the helmet, shoulder armor with its ribbed tubing, the studded skirt, and the sniper rifle. Even without the bulky chest plate, he holds up well on his own, with the tight dark bodysuit and camouflage pants carrying plenty of visual interest.

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The sniper rifle’s sculpt is packed with mechanical detail, from the ribbed barrel to the blocky scope and stock, and it’s easily the longest accessory in the set. The chest armor shows off its copper-toned ribbed tubing looping over the top, while the studded skirt piece sits alongside its copper buckle clasp, giving you a clear look at the texture and construction of each removable part.

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The scope on the sniper rifle has tiny icons sculpted into it that mirror the different eye shapes found on the rotating visor, a clever Easter egg tying the weapon directly back to the character’s signature feature. Mr. Home Arcade got close enough to let you pick out those engraved lens shapes, which are easy to overlook but add a whole layer of intentional design connectivity between the rifle and the helmet.

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The front view without armor reveals the sculpted bodysuit’s full torso detailing, with sharp chevron-shaped panel lines tapering from the shoulders down through the midsection and a pronounced collar ring around the neck peg. Flipping to the back, you can see a matching set of angular grooves carved into the shoulder blades and upper back, proving the sculpt work holds up just as well underneath all that removable gear.

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Comparisons

All five versions of Tri-Klops lined up, from the Cartoon Collection on the far left through Origins, the 2026 movie figure, the mini comic exclusive, and the 200x on the right, really lets you appreciate how each iteration interprets the same character across wildly different design eras. The movie version anchors the center with his heavy tactical build, while the flanking figures range from bright green and pink to muted earth tones, showing just how much visual ground the character has covered over the years.

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Mr. Home Arcade set up a fun comparison between the classic MOTU Origins Tri-Klops and the 2026 movie version, and you can immediately see how different the design philosophies are, from the vintage bare-chested warrior look to the fully armored tactical build.

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The Cartoon Collection Tri-Klops brings a completely different vibe with his bright green helmet, exposed muscular build, and studded Roman-style skirt, and swapping his green chest shield onto the movie body creates a striking hybrid that blends classic fantasy with tactical armor. You can see how the Cartoon Collection’s broader color palette and vintage proportions contrast sharply with the movie version’s darker, more grounded camouflage pants and segmented limb armor.

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Placed side by side, the 200x Cartoon Collection version and the movie Tri Klops really highlight how much bulkier and more heavily armored the film design is, with its layered shoulder plates and ribbed tubing versus the 200x figure’s sleeker, more exposed physique. The 200x version’s gray and copper armor sits cleanly on the movie body, and you can see the wider belt buckle and studded skirt panels integrate surprisingly well with the darker lower half.

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The mini comic Tri-Klops exclusive pairs well here with the movie version, and swapping over that gray chest armor with its silver center buckle and coiled tubing creates yet another clean hybrid that leans into a more muted, mercenary aesthetic. Mr. Home Arcade keeps finding new parts swap combinations that work, and the mini comic figure’s yellow headband and bare skin tone make for a stark contrast against the movie build’s fully covered, tactical silhouette.

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Wundar’s armor swapped onto the movie Tri Klops body sells the marksman look perfectly, with the gray shoulder plates and studded skirt pairing naturally with that long sniper rifle. The shaggy brown hair and gritted expression complete the rugged soldier aesthetic, making this one of the most convincing parts swap combos Mr. Home Arcade has put together.

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Tri Klops teams up with Beast Man for a good old-fashioned ambush on He-Man, with that fuzzy red mane and fanged snarl making Beast Man an imposing partner in crime. The sword tucked at Beast Man’s hip and the whip trailing along the ground add nice detail to the scene, while He-Man squares up with fists raised, ready to take them both on…or is he surrendering?

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Tri Klops fits right in alongside Spikor and Beast Man as part of the Evil Warriors lineup, with each figure bringing a completely different silhouette, from Spikor’s spiked crystalline body to Beast Man’s fur collar and bare-chested brute frame. I love the way Mr. Home Arcade grouped them to show how the movie designs maintain distinct visual identities while still feeling like they belong on the same team.

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Be sure to check out Mr. Home Arcade’s video review here:

Complete Your MOTU Collection

Be sure to check out our Masters of the Universe shop pages where we’ve curated figures from MOTU Origins, Masterverse, Classics, Vintage and more so you can find the figures you need easier!

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