Mega Man Wave 4 by Jada Toys Preorders
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It’s super fighting robot time! Jada Toys continues to impress with their Mega Man line, and Wave 4 is now up for preorder at BigBadToyStore and Entertainment Earth, and boy are we thrilled with this lineup! We’re getting three new 1/12 scale figures, each priced at $24.99 with a Q3 2026 ship date, and the character selection here is just amazing. First up, Proto Man finally joins the roster, and I can’t be more excited. That iconic red-and-gray armor, the signature helmet, and yes, the wired scarf are all here looking super clean. He comes with interchangeable hands, an alternate head sculpt, his blaster arm, shield, and an effect piece with stand. Proto Man has always been one of my favorite characters in the franchise, that mysterious older brother energy just hits different, and seeing him get the Jada treatment at this scale and price point is really cool. Next we have Snake Man slithering his way into the wave, and I just love that Jada keeps pulling from the Robot Master lineup. That segmented serpentine armor design looks incredible, and he comes packed with his signature Search Snake weapon, alternate head, interchangeable hands, and a display stand. What a deep cut character to get in action figure form! Rounding out Wave 4 is Gemini Laser Mega Man, giving us a powered-up variant of the Blue Bomber with game-accurate Gemini Laser deco. He includes an alternate head sculpt, interchangeable hands, a laser blast effect, and here’s the really cool part, an articulated PenPen companion! How fun is that?! Those little details pulled straight from the games are what make this line so special. At $24.99 each, this line continues to be one of the best values in the 1/12 scale space, and Jada clearly knows what Mega Man fans want. So let’s take a look at Jada Toys Mega Man Wave 4!
Where to Buy
You can preorder the figures at the following retailers below



Gemini Laser Mega Man
Mega Man looks great in his Gemini Laser power-up colors, with a glossy light blue and white armor scheme that nails the game-accurate palette. The translucent green laser blast effect attached to his buster arm has a spiky, crystalline shape that really pops against all that blue.

You can see how his face sculpt captures that determined, furrowed-brow expression perfectly, with crisp blue eyes and a small frowning mouth that’s straight out of the classic game art. The boots and helmet have a smooth, rounded shape that stays true to Mega Man’s chunky proportions, and the joints tuck away nicely within the sculpt.

Mega Man’s buster arm has a nice, clean barrel opening and a small yellow energy indicator strip on the forearm section that adds a subtle bit of color variety. I like how the white torso and joint sections break up the blue armor panels, keeping the proportions from feeling too uniform.

Here’s a closer look at the included PenPen companion, and it’s a charming little addition with oversized white eyes, a bright yellow beak, and tiny yellow talons that give it a lot of personality for such a small accessory. The open hand sculpt on Mega Man works well here too, showing off individually separated fingers with a slight curl that adds some natural variety to his posing options.

Something I appreciate here is that a defeated Robot Master figure is blurred out in the distance, turning this into a fun little scene that feels pulled right from a stage clear moment. Mega Man’s glossy armor finish has a toy-like sheen that actually works in his favor, leaning into the rounded, cartoonish proportions of the original sprite designs rather than fighting against them.

Here’s a closer look at the articulated PenPen on its own, and I’m really digging how those bulging glossy white eyes dominate the entire face, giving it that perfect cartoon proportions where the eyes are practically bigger than the body. The grey bolted joints on either side of its head and the wide-open yellow beak with a grey interior add a surprising amount of sculptural detail for such a compact companion piece.

Here are some fun shots of Mega Man alongside PenPen, and the scale between the two works really well, with the little bird companion coming up to about shin height and feeling like a proper in-game enemy encounter. His alternate head sculpt is swapped in here, showing that teeth-clenched, more intense expression that sells the moment perfectly against PenPen’s goofy wide-open beak.

Laid out in front of the figure, you get a clear sense of everything included with Mega Man: the alternate head sculpt with a slightly different expression, the Gemini Laser blast effect, a pair of swappable open hands, the buster arm, and the articulated PenPen companion. It’s a solid spread for $24.99, and I think it’s neat that both head sculpts carry distinct expressions, with the alternate showing a more intense, teeth-clenched look compared to the standard determined frown.

Proto Man
Proto Man’s scarf is a real fabric piece in bright yellow, and it drapes naturally over his shoulders with just enough volume to sell the look without overwhelming the figure’s smaller proportions. His shield has a glossy red exterior with a black concave interior, and the buster arm features a great little detail with a yellow and red energy port sculpted right into the wrist section.

Proto Man’s helmet has a gorgeous glossy red finish with a crisp white chevron pattern framing the dark visor, and that subtle little smirk on his face sculpt is absolutely perfect for the character. I like how the gray body suit sections contrast against the vivid red armor on his boots, belt, and shoulder pieces, keeping the color blocking sharp and game-accurate.

The shield’s black interior has a sculpted red “P” insignia that’s a nice throwback to Proto Man’s classic game design, and its overall rounded, kite-like shape sits snugly against his forearm. One thing I noticed right away is how the bright yellow scarf billows out behind him with real texture and fold detail in the fabric, adding a sense of motion that complements the glossy, hard-surfaced armor pieces around it.

I’m really liking the way Proto Man’s chunky red boots have that same high-gloss finish as the helmet, creating a cohesive look from head to toe that feels like one solid armor set. The yellow scarf catches some real movement here, draping forward over his chest plate and revealing its soft textile weight against the hard plastic armor surrounding it.

You can see how the shield’s glossy white face has a smooth, convex surface with that red border framing it cleanly, and the small black rectangular viewport near the top adds a functional, tech-like detail that’s easy to miss at first glance. The buster arm’s circular barrel end features concentric silver and yellow rings around a red center dot, almost like a miniature targeting reticle, which is a detail I hadn’t fully appreciated until seeing it from this angle.

The translucent orange-yellow blast effect has a wonderfully irregular, molten texture with swirling ridges that make it look like a genuine fireball mid-flight, and the clear articulated stand holds it at just the right height to line up with the buster arm’s barrel. It’s nice to see the shield’s black interior tucked against his chest here, showing off how naturally it folds in close to the body without looking bulky or awkward against the rest of the armor.

Proto Man leaps into frame with his shield extended toward a blurred Snake Man in the foreground, and the sense of mid-air momentum really sells this as a classic boss encounter moment. I like how the red and yellow of Proto Man’s armor and scarf pop against Snake Man’s green silhouette, creating that perfect complementary color clash straight out of a stage select screen.

Proto Man comes equipped with a generous accessory spread: his shield, buster arm, a translucent orange-yellow blast effect piece on a clear articulated stand, an alternate helmeted head with a darker tinted visor, and two swap-out hands including a gripping fist and an open splayed option. It’s cool to see that the blast effect stand uses multiple clear ball joints, letting you angle and position the fireball independently of the figure for some creative display possibilities.

Snake Man
Snake Man’s segmented green armor has a gorgeous glossy finish, with those snake-head shaped shoulder pads and helmet crest sporting red jewel-like eyes that are a fantastic touch straight from his sprite design. The white torso plate and boots feature inlaid green diamond accents, and the dark gray under-suit sections at the waist and joints help break up the color scheme in a way that keeps all that green from running together.

Snake Man’s left arm features the Search Snake weapon, a green cylindrical cannon with a red rectangular viewport and segmented panel lines that give it a mechanical, serpentine quality distinct from a standard buster. His fists are sculpted in clean white with sharp green gauntlet cuffs, and the helmet’s snake-head crest has a subtle snout shape complete with tiny nostril dots that I hadn’t fully noticed until getting up close.

The Search Snake cannon has a small green serpent head peeking out from its barrel, complete with those same red jewel eyes found on the shoulder pads and helmet, tying the whole snake motif together beautifully. I like how the boots have a tall, angular shin guard design with crisp seam lines separating the white outer shell from the green diamond inlays, giving them a layered, armored look.

Included alongside Snake Man is a small Search Snake projectile accessory, a segmented green serpent body with a rounded head featuring that same red jewel eye, and it looks like it just slithered right off the cannon barrel. I noticed that his open hand sculpt has a flat, splayed pose with the fingers spread wide, which pairs nicely with the more aggressive white fist on the opposite side for mixing up display options.

Snake Man looks fantastic in action here, with that glossy green helmet catching a strong highlight that reallyshows off the smooth, rounded snake-head crest from a new perspective. The white shoulder pads have a satisfying bulk to them, jutting out with those curved, shell-like edges that frame his upper body and give him a silhouette that’s instantly recognizable from the game.

The Search Snake projectile is mounted on a clear articulated stand here, and you can see how the segmented body coils and curves naturally, with each green section connected by small ball joints that let you shape it into different slithering positions. Snake Man’s face sculpt has a sharp, angular frown with narrowed eyes peeking out from beneath that oversized snake-head crest, and his skin tone contrasts nicely against all that surrounding green.

Snake Man squares off against a blurred Mega Man in the background, and the contrast between his deep green armor and Mega Man’s familiar blue silhouette instantly reads like a classic Robot Master showdown. You can see how the dark gray segmented rings running down his Search Snake cannon arm have a ribbed, vertebrae-like texture that really sells the organic serpent feel against the otherwise smooth, rounded armor plates.

Here’s the full accessory spread for Snake Man, and it’s a solid lineup: an alternate head sculpt, a pair of swappable open hands in white, the Search Snake projectile on its clear articulated stand, and the Search Snake cannon arm. At $24.99 with a Q3 2026 ship date, the alternate head appears to carry the same angular frown but from here looks like it may offer a slightly different eye direction or mouth position, which would be a subtle but welcome option for varying his display.

