Super7 GI Joe ReAction+ Wave 10 In Hand Images
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Yo Joe! Super7’s G.I. Joe ReAction+ Wave 10 is now in stock and we have them in hand, boy are we thrilled! This is Super7’s G.I. Joe ReAction+ figure milestone, and what a wave to celebrate it with. We’re getting Cartoon Flint, Baroness in her cold weather gear from G.I. Joe: The Movie, Shipwreck rocking his peacoat look, and the one I am personally over the moon about, the Cobra S.N.A.K.E. Armor in its Rock Disguise from the animated series. How amazing is that?! I always loved the S.N.A.K.E. Armor growing up, it was one of those toys that just fired up your imagination every time you played with it, and seeing Super7 bring it back with the removable rock covering and all those interchangeable weapon attachments is super exciting. The claw, the flamethrower arm, the machine gun arm, the rocket, it’s all here and it looks incredible in hand. Flint looks really cool with his beret and camo pants carrying that classic animated series energy, and Shipwreck with Polly perched on his arm in that navy peacoat is so much fun. Baroness in her Arctic outfit is a nice deep cut pull from G.I. Joe: The Movie that gives collectors a whole different look for one of Cobra’s most iconic characters. We’ve been following this wave for a while now, from the first overseas sightings back in August all the way through the closer look we got in September, and the wait is finally over. Now that they’re on the pegs and available at retailers like BBTS, Entertainment Earth, and Super7’s own store, collectors can finally get their hands on these. So let’s take a look at Super7’s G.I. Joe ReAction+ Wave 10!
Where to Buy
You can preorder the figures at the following retailers below




Here’s a closer look at the full Wave 10 lineup still on their cards. The S.N.A.K.E. Armor in its rock disguise takes up the most real estate on the left, its oversized gray shell dwarfing the standard-sized Flint, Baroness, and Shipwreck cards lined up beside it. I like how each card features that explosive yellow-and-red burst behind the character art, tying the whole wave together with a consistent retro energy.

The whole Wave 10 crew lines up together here, and what I like about this particular grouping is how well each figure holds its own space, with Flint’s warm earth tones, Baroness’s dark Arctic grays, and Shipwreck’s deep navy all reading as distinct silhouettes against the towering white mass of the S.N.A.K.E. Armor behind them. Shipwreck’s little Polly perched on his shoulder and the anchor dangling at his side give him the most visual personality of the three standard figures, while the Armor’s blue visor catches your eye as the natural centerpiece of the lineup. The size difference between the standard figures and the armor really comes through in a group shot like this, with the mech’s broad torso and thick legs dwarfing everyone around it.

Flint
The card artwork captures Flint in a fiery explosion of reds, oranges, and yellows, with his illustration showing the green shirt, brown ammo bandolier, camouflage pants, and signature beret in full detail. His accessories, a shotgun and olive-green backpack, are nestled in the blister alongside the figure.

The back of Flint’s card features a grid of illustrated character portraits spanning the broader lineup, with figures like Pythona, Cobra Commander, Mara, Daina, and Hydro-Viper all framed in their own explosive action vignettes. Below the grid, Flint’s file card identifies him as Warrant Officer Dashiell R. Faireborn, complete with his infantry and helicopter pilot specialties and a field quote that captures his rescue mission reputation.

Flint, one of the main leaders of GI Joe looks like he stepped right out of the cartoon and on to your toy shelf! Flint’s purple beret sits tilted on his head with a small red insignia on the front, and the sculpted buttons running down his shirt add a nice bit of texture to the torso. His gold belt buckle is a small but welcome pop of color against the brown leather belt and holster rig sitting at his waist.

Flint’s olive-green shirt has a slightly open collar that lets the skin tone of his neck break up the uniform, and the brown bandolier straps crossing his chest have individually sculpted bullet loops running their full length. You can see how the camouflage pattern on his pants mixes olive, brown, and dark red splotches, carrying all the way down to where the sculpted knee pads interrupt the pattern with solid green panels.

Flint’s shotgun has a nice heft to it, with the barrel, pump grip, and stock all cleanly sculpted as separate sections in a uniform dark gray. Something I appreciate here is the olive-green backpack hanging off his back, its compact rectangular shape tucked tight against the figure without adding too much bulk.

Flint’s backpack sits snugly against his back, its compact olive-green shape showing sculpted straps and a textured surface that suggests a canvas material. You can see how the red and brown camouflage splotches wrap around the sides of his legs, maintaining the pattern even on surfaces that are easy to overlook at this scale.

Flint’s holster sits sculpted against his right hip with a small flap detail at the top, and the gray sheath tucked beside it on the belt adds another layer of gear to his loadout. I noticed that the rolled-up sleeves stop just above the elbow joints, letting the bare forearms and brown gloves create a nice color contrast against all that olive green.

From the back, Flint’s olive-green backpack shows a pair of sculpted clasps and small pouched compartments across its surface, with the brown harness straps looping over his shoulders and connecting neatly into the vest. The purple beret has a smooth, rounded shape from this angle, sitting slightly off-center on his head in a way that feels true to the character’s classic look.

Shipwreck
The card artwork shows Shipwreck mid-action against that signature explosive yellow-and-red backdrop, with Polly perched on his shoulder and an anchor gripped in his fist. I like how the blister includes all three accessories, the anchor, the perch, and a tiny green Polly figure, packed alongside Shipwreck in his double-breasted navy peacoat and white cap.

The back of Shipwreck’s card follows the same layout as the rest of Wave 10, with a grid of character portraits showcasing the broader lineup including Cobra Viper Gunner, Zartan, Flash, and Lady Jaye among others. His file card identifies him as sailor Hector X. Delgado out of Chula Vista, CA, with a fun quote about splicing lines and telling tall tales that captures the character’s personality perfectly.

Shipwreck’s anchor accessory has a nice sculpted rope coiled around its shaft, and the matte olive-green finish gives it a weathered, utilitarian look that fits the nautical theme. You can see how the light blue collar peeking out from under his peacoat adds a subtle layer to the outfit, suggesting a shirt underneath rather than just a flat neckline.

Shipwreck’s anchor has a four-pronged grappling hook design with a white rope looped tightly around the shaft, giving it a utilitarian, seafaring feel that pairs well with the rest of his accessories. I like how his white sailor cap sits slightly back on his head, letting the brown hair and neatly sculpted beard frame his face with a lot of character.

Shipwreck’s peacoat has a great double-breasted sculpt with individually defined buttons running down the front, and those brown gloves add a nice warm contrast against the dark navy. Polly perched up on his shoulder is a fun little touch, with the parrot’s green feathers and yellow beak sculpted with surprising sharpness for this scale.

Here’s a closer look at Shipwreck’s face sculpt, and the brown beard has a nice, clean separation between the mustache and chin hair with defined edges that give his expression a focused, no-nonsense look. Polly’s yellow feet grip tightly onto the shoulder of the peacoat, and you can see how the layered feather texture on the parrot’s wings carries all the way down its back.

Shipwreck’s anchor here shows off that four-pronged grappling design with the white rope still coiled tightly around the shaft, and Polly’s green and yellow sculpt perches on his forearm with those tiny orange feet gripping convincingly against the navy sleeve. I like how the dark olive holster on his belt and the gray boots ground the figure’s color palette, keeping everything rooted in that military-nautical crossover the character is known for.

Shipwreck’s perch accessory is a fun little gray piece with a crossbar design and a thin white string dangling from it, and Polly’s green sculpt fits right on top with just enough detail in the feathered texture to sell the companion at this scale. I’m really digging the red chevron insignia on his upper sleeve paired with the small white bird emblem just above it, two tiny deco hits that add a lot of personality to the side profile.

From the back, Shipwreck’s peacoat has a smooth, uninterrupted navy surface with a clean seam line running down the center of the torso, and you can see how his brown hair peeks out from beneath the white sailor cap in thick sculpted waves. Polly sits perched on his left shoulder from this angle, the parrot’s solid green sculpt showing off the layered wing and tail feather texture that runs the full length of its body.

Baroness
The card artwork depicts Baroness against that fiery explosion backdrop, her long black hair whipping behind her as she wears the Arctic outfit with its prominent fur-lined collar and gray trim at the cuffs. You can see how the blister gives a good look at her handgun tucked alongside her boots in the bubble.

The back of Baroness’s card follows the same grid-and-file-card format as the rest of the wave, with her dossier identifying her as Cobra Intelligence Officer with a secondary specialty as a Fixed Wing Pilot. I like how the bio leans into her backstory, noting her aristocratic background, her connection to Destro, and the detail about donning cold weather attire specifically to locate the Broadcast Energy Transmitter.

Baroness’s Arctic outfit leans heavily into dark grays and blacks, with white fur-like trim sculpted around the collar, waist hem, and boot tops adding texture breaks throughout. Her face sculpt is sharp, with dark-framed glasses sitting cleanly on her nose and a precise red lip that gives the head sculpt a lot of character at this small scale.

Baroness’s quilted leg sculpt has a segmented, padded texture running down both thighs and shins, with the white fur trim at the boot tops creating a clean separation between the leg armor and her tall dark boots. Her gray tactical gloves have a fitted, wrinkled look at the wrists that blends well into the jacket sleeves.

Baroness’s handgun is a compact little piece in dark gray, with a short barrel and squared-off grip that fits snugly in her gloved hand. One thing I noticed right away is the small silver Cobra insignia on her upper arm, a subtle detail that ties her Arctic look back to the organization even without her standard uniform.

From the back, Baroness’s long black hair falls in sculpted strands with subtle separation lines carved into the surface, draping over her shoulders and covering most of the upper jacket. The white fur trim at the waist hem wraps cleanly around the back, and you can see how the segmented quilted texture on her legs continues uniformly from this angle.

SNAKE Armor
The card artwork features an explosive fiery backdrop behind an illustration of the S.N.A.K.E. Armor in full stride, its white armor and blue visor contrasting sharply against the warm orange and yellow tones. You can see how the oversized blister bubble accommodates the figure’s bulky proportions, with the gray and white armor shell filling almost the entire package window.

The back of the S.N.A.K.E. Armor card features a grid of illustrated character portraits spanning the full wave lineup and beyond, with figures like Pythona, Big Lob, Zartan, and Deep Six all represented in that classic explosion-framed style. Below the grid, a dashed-border file card describes the S.N.A.K.E. Armor as a Cobra Battle Suit, complete with a technical illustration of the armor and a breakdown of its System: Neutralizer-Armed Kloaking Equipment designation.

The S.N.A.K.E. Armor’s white body is covered in layered panel lines and recessed geometric details across the torso and legs, with small black rectangles on the thighs breaking up the otherwise monochromatic armor. I like how the red Cobra insignia accents on the helmet and the tiny red strips near the shins add just enough color to keep the whole thing from reading as a blank slate.

Here’s a closer look at the S.N.A.K.E. Armor from the back with its rock disguise fully fitted, and you can see how the textured gray shell wraps around the torso in a rough, craggy sculpt that completely conceals the white armor underneath. The rock covering extends down over the legs as well, with chunks of sculpted stone sitting on top of the feet while the white armor panels on the shins and shoulders peek out just enough at the edges to remind you there’s a full mech hiding beneath.

You can see how the S.N.A.K.E. Armor looks with its rock disguise removed and one of the interchangeable weapon attachments fitted, the dark gray machine gun arm extending out from the shoulder joint with a multi-barrel tip that adds some serious hardware to the otherwise sleek white frame. The blue visor recessed into the angular helmet has a deep, saturated tone that pops against all that white, and those small red accent strips near the shins tie back to the Cobra insignia on the head without overdoing the color palette.

Armed with a pair of gray weapons, one in each arm socket, the S.N.A.K.E. Armor shows off its full interchangeable attachment setup with what looks like the machine gun barrel on one side and the claw arm on the other. I like how the chest plate has a layered, shield-like sculpt with raised ridges and recessed circles that give the torso a real mechanical complexity beneath that smooth white finish.

The S.N.A.K.E. Armor’s claw attachment is a hefty dark piece with a wide, trapezoidal grip surface that looks like it could crush just about anything, and the articulated gray arm segments connecting it to the torso have a nice segmented, mechanical look with visible joint pins. It’s cool to see how compact and stocky the figure’s proportions are without the rock disguise, with those thick blocky legs and recessed knee panel details giving the whole thing a satisfying toy-like solidity.

Flint perches on top of the S.N.A.K.E. Armor here, and the scale difference between the two really sells how massive that white mech is, with Flint’s boots barely covering the top of its shoulder block. I think it’s neat that both figures hold up well together in a crossover moment like this, the warm olive and brown tones of Flint’s gear contrasting nicely against all that cool white and gray armor.

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